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Keza MacDonald

Keza MacDonald

Video Games Editor at The Guardian - Arts & Culture

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Influence score
73
Phone
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Location
United Kingdom
Languages
  • English
Covering topics
  • Video Games

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Recent Articles

theguardian.com

‘Christian pastors declared Pikachu to be a demon’: how Pokémon went from moral panic to unifying...

Nintendo’s monster-collecting franchise was pilloried as a ‘pestilential Ponzi scheme’ in the 90s. But as its celebrates its 30th birthday, it now stands as a powerful example of video games’ ability to connect people
theguardian.com

Gaming’s new coming-of-age genre embraces ‘millennial cringe’

Perfect Tides perfectly captures the older millennial college experience, and a time when nobody worried about being embarrassing online
theguardian.com

Cairn review – obsession, suffering and awe in a climbing game that...

A punishing, beautiful survival game that turns mountaineering into an intimate test of endurance, fixation and emotional resolve – you’ll be in tears by the end
theguardian.com

Animal Crossing’s ​new ​update ​has revive​d ​my ​pandemic ​sanctuary

After years away​ revisiting my abandoned island uncovers new features, old memories and the quiet reassurance that ​you can go home again
theguardian.com

‘It’s a loving mockery, because it’s also who I am’: the making of ...

The team behind Baby Steps discuss why they made a whiny, unprepared manbaby the protagonist – and how players have grown to love Nate as he struggles up a mountain
theguardian.com

What’s behind the phenomenon of ‘gamer brain’

If you’ve ever refused to knock down a game’s difficulty level, or chased a purposefully pointless achievement, you might have this pernicious but pleasurable affliction
theguardian.com

Four months and 40 hours later: my epic battle with 2025’s most dif...

When Hollow Knight: Silksong came out last summer I was in so much pain that I didn’t know if I’d be able to play it. Could a video game teach me anything new about suffering?
theguardian.com

From final boss battles to the dangers of open-world bloat, TV and ...

Stranger Things’ climactic showdown is the latest pop culture spectacle to feel like its been ported straight from a console. The industries’ reciprocally influential relationship can be to everyone’s gain
theguardian.com

Roblox, James Bond and a billion-dollar video game – here are our m...

The year’s most popular stories reveal how play, power and politics collided in the past 12 months – and what you’re psyched for in 2026
theguardian.com

The 10 most anticipated video games of 2026

As 007 makes his gaming return, you can climb a mountain in Cairn, play a scaredy-cat in Resident Evil, and play a criminal couple in GTA VI
theguardian.com

The video games readers couldn’t switch off in 2025

In this week’s newsletter: Pushing Buttons readers on their favourite games of the year, from Death Stranding 2 and Arc Raiders to Ghost of Yōtei and more