gamerant.com
Game Rant speaks with the head of design at Rebellion, Ben Fisher, about the world and narrative design choices present in Atomfall.
about 1 month ago
gamerant.com
Game Rant spends a little time lost in Atomfall's world, where developer Rebellion pushes freedom and exploration to the fore.
about 1 month ago
gamerant.com
Atomfall offers plenty of ways to engage (or not to engage) in combat, but players will want to be mindful of wasting any ammo.
about 1 month ago
gamerant.com
Game Rant speaks with head of design at Rebellion Ben Fisher about how Atomfall overcomes the creative challenge of letting players kill any NPC.
about 1 month ago
gamerant.com
Interview: Killing Floor 3 Dev Discusses Franchise's Fresh Approach to Combat
about 2 months ago
gamerant.com
How Avowed Embodies The Personal, The Political, and The Metaphysical - Game Rant Advance
about 2 months ago
gamerant.com
WWE 2K25 Underground Match Hands-on Preview: Unleashing the Samoan Werewolf
2 months ago
gamerant.com
How Hyper Light Breaker Solves an 'Impossible Problem' in Game Design - Game Rant Advance
3 months ago
gamerant.com
The 25 Most Anticipated Games of 2025
3 months ago
gamerant.com
Indiana Jones and The Great Circle Embraces the Wonders of Game Design
4 months ago