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David Craddock

David Craddock

Author at Shacknews at Shacknews

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Email address
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Location
United States
Languages
  • English
Covering topics

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    Recent Articles

    shacknews.com

    WWE 2K25's Derek Donahue on designing gameplay systems

    WWE 2K25's lead gameplay designer talks adding new moves to the annual series, the challenges of designing annual games, and more.
    shacknews.com

    How to download create-a-wrestlers in WWE 2K24

    Build your dream roster by learning how to download create-a-wrestlers in WWE 2K24.
    shacknews.com

    Game design pioneer Jennell Jaquays passes away at 67 - Shacknews

    Jaquays broke ground in tabletop, video, and PC game design, and was a prominent advocate in the LGBTQ community.
    shacknews.com

    Shacknews Best Fighting Game of 2023 - Mortal Kombat 1 - Shacknews

    In a historic year for fighting games, Mortal Kombat 1’s layered gameplay and reimagined mythology stole our hearts (straight out of our chests).
    shacknews.com

    X Factors: Game Developers Reflect on 20 Years of Xbox

    Four developers share their their favorite Xbox projects to work on, their favorite games to play, and other memories on the 20th anniversary of Xbox.
    shacknews.com

    The Making of Quake, Part 1: We are the Wind

    Following the release of Doom 2, id Software wrestles with bleeding-edge technology and internal strife over what type of game to make next.
    shacknews.com

    How Digital Eclipse preserved a classic in Street Fighter 30th Anni...

    Digital Eclipse emulation programmer Daniel Filner challenges the unique challenge of preserving Street Fighter II while simultaneously making small changes requested by Capcom, its publisher.
    shacknews.com

    Crowdfunding Campaign Launches for 'Rocket Jump' Book About Quake, ...

    Shacknews' first mega-sized book is being funded for publication as a hardcover by crowdfunding platform and publisher Unbound. Publish it for Shacknews!
    shacknews.com

    How Quake went from a medieval adventure to one of the most freneti...

    Quake ascended to Doom’s throne as THE preeminent fast-paced shooter, but it wasn’t always meant to pick up where ‘Doomguy’ left off.
    shacknews.com

    Tremors: How Quake shook first-person shooters to their core

    Shacknews celebrates 20 years of all things Quake: rocket jumps, mods, and 3dx video cards, and more.
    shacknews.com

    Half Steps: A History of Console Upgrades, Part 1: Famicom Disk System

    To get an idea of the pitfalls and perils littering Sony’s path to PlayStation Neo, let’s exhume a few half-step consoles from the gaming industry’s past. First up: Nintendo’s ill-fated disk drive for the Famicom.