{"id":15997,"date":"2023-11-25T18:14:00","date_gmt":"2023-11-25T18:14:00","guid":{"rendered":"https:\/\/prowly.com\/magazine\/?p=15997"},"modified":"2025-01-09T14:29:10","modified_gmt":"2025-01-09T14:29:10","slug":"gaming-pr","status":"publish","type":"post","link":"https:\/\/prowly.com\/magazine\/gaming-pr\/","title":{"rendered":"Public Relations for Video Games - How to do Gaming PR in 2025"},"content":{"rendered":"\n<p>There are still plenty of people who don\u2019t know how <em>huge<\/em> the video game industry is. On average, around ten gaming titles make as much or more as Hollywood\u2019s #1 hit every year. In 2020, industry revenue reached nearly $180 <em>billion<\/em>. Just to compare (and to be fair by using the last pre-COVID year), the NFL and the NBA <em>combined <\/em>made around $24 billion in 2019.<\/p>\n\n\n\n<p>Who knew that there was so much money in saving princesses, shooting red barrels and boss fights?<\/p>\n\n\n\n<p>Video game PR pros, that\u2019s who.&nbsp;<\/p>\n\n\n\n<p>Behind the familiar names, franchises, characters and corporations of the game industry, teams of public relations specialists are tasked with the same challenges as their colleagues in other, let\u2019s say, <em>less fun <\/em>business sectors.&nbsp;<\/p>\n\n\n\n<p>Everyone in gaming PR has the same goals as their counterparts in other fields, too. Many of the same rules apply, of course, but some unique aspects of the gaming world create extra opportunities to <a href=\"https:\/\/prowly.com\/magazine\/how-to-find-journalists-and-their-email\/\">engage with journalists<\/a> and others and leverage those connections into publicity.&nbsp;<\/p>\n\n\n\n<p>Let\u2019s take a look at some tips for doing effective video game PR.&nbsp;<\/p>\n\n\n\n<h2 class=\"wp-block-heading\" class=\"wp-block-heading\" id=\"a-massive-segment-of-the-media-is-devoted-to-gaming-and-they-need-content-give-it-to-them\">A massive segment of the media is devoted to gaming and they need content. Give it to them.&nbsp;<\/h2>\n\n\n\n<p>The size of the gaming media is as proportionally huge as the gaming industry itself. This goes well beyond top gaming journalists to an incredibly deep and extensive community of casual fans, superfans, fanboys, amateur enthusiasts, and professional journalists. And all of them are subject to the same rule that governs other media\u2014Content is King.&nbsp;<\/p>\n\n\n\n<p>In the relentless news cycle of the current media age, the lifespan of most pieces of content is quite short. All those media platforms dedicated to covering the world of video games are locked in a never-ending quest for new content. This opens the door to anyone who realizes that there are tons of news angles to any game release.&nbsp;<\/p>\n\n\n\n<p>Just look at the huge variety of topics you can drip feed into the rushing current of content:<\/p>\n\n\n\n<ul class=\"wp-block-list\">\n<li>A new gameplay clip<\/li>\n\n\n\n<li>New images of characters, vehicles, worlds or other game elements<\/li>\n\n\n\n<li>Lore that sets the backstory of the game<\/li>\n\n\n\n<li>News about voice actors<\/li>\n\n\n\n<li>Profiles of the composer of original game music<\/li>\n\n\n\n<li>Contests for community members<\/li>\n\n\n\n<li>Character and enemy profiles<\/li>\n\n\n\n<li>Detailed accounts of weapons, settings, fighting systems, etc. used in the game<\/li>\n\n\n\n<li>News from people involved in the production of the game (see below)\u00a0<\/li>\n\n\n\n<li>Third-party reviews of the game<\/li>\n\n\n\n<li>News about early releases and Beta versions<\/li>\n<\/ul>\n\n\n\n<p>We could go on but that should be enough to make it clear that your biggest challenge isn\u2019t finding something to attract journalists and other influencers, it\u2019s trying to prioritize the many pieces of content you have to share with an eager audience.&nbsp;<\/p>\n\n\n\n<h2 class=\"wp-block-heading\" class=\"wp-block-heading\" id=\"gaming-pr-needs-the-right-tools-for-the-job\">Gaming PR needs the right tools for the job<\/h2>\n\n\n\n<p>Yes, this applies to PR work in all fields but it\u2019s always worth a mention. There\u2019s no excuse for not upping your own game when it comes to streamlining your PR activities and video game PR is no different.&nbsp;<\/p>\n\n\n\n<p><a href=\"https:\/\/prowly.com\/online-newsroom\/\">An online newsroom<\/a> is especially helpful. It\u2019s a dedicated online space, with your name in the URL, that can be branded to match your visual identity. You can use the online newsroom to post live, updated versions of all the materials you want to share with the press. Instead of sending things like press releases as attachments in your emails and asking people to download them\u2014what is this, 2006?\u2014you can simply include a link to transport any contacts straight to your online newsroom.&nbsp;<\/p>\n\n\n\n<p>Access to a <a href=\"https:\/\/prowly.com\/media-database\/\">curated, professional journalist database<\/a> will also help you set a new PR high score. When expanding your reach beyond your existing network of contacts, it\u2019s easy to spend way too much time searching for the right journalists in the right publications or with the right focuses. You may not find them at all or might end up knocking on the wrong doors.&nbsp;<\/p>\n\n\n\n<p>With an updated, organized database you can search by whatever criteria makes it easiest for you to create a solid video game press list. The savings in time and efficiency alone are worth it. Throw in the probability that it will seriously increase the quality of the contacts you make and the increased likelihood of media coverage that comes with it, then using a media database is a no-brainer.&nbsp;<\/p>\n\n\n\n<h2 class=\"wp-block-heading\" class=\"wp-block-heading\" id=\"youve-got-a-huge-team-of-perfect-candidates-for-an-interview-use-them\">You\u2019ve got a huge team of perfect candidates for an interview\u2014use them<\/h2>\n\n\n\n<p>If you\u2019re part of the PR team for a company that makes, say, automotive parts, it might be a tough sell to offer interviews with people on the factor floor. Who wants to talk to the guy who runs a machine all day?&nbsp;<\/p>\n\n\n\n<p>But everything is different when you work on a creative product that tens of millions of people invite into their homes. When you work for a video game company, almost everyone who works behind the scenes makes for an interesting interview subject. Use this to your advantage.&nbsp;<\/p>\n\n\n\n<p>There are people on the creative, artistic and technical teams who can be the perfect hook to gain media interest. Think of the difference between \u201cWe\u2019d like to discuss our new title\u201d and \u201cWe\u2019d like to discuss our new title and we can make the Lead Character Artist, Head Story Artist or Technical Lead available to you\u201d.&nbsp;<\/p>\n\n\n\n<p>These interviews, often on camera, are great for promoting both the game and the studio or publisher behind it. If possible, have a dedicated area for on-camera interviews in your facility and provide basic media training for anyone in a position to speak with journalists.&nbsp;<\/p>\n\n\n\n<p>Remember, meeting key members of the production team behind a video game can be an irresistible temptation when <a href=\"https:\/\/prowly.com\/magazine\/media-pitch\/\" data-type=\"post\" data-id=\"13858\">pitching the media<\/a>. Use access to them as an enticement to your media contacts.&nbsp;<\/p>\n\n\n\n<p>Also, <a href=\"https:\/\/prowly.com\/magazine\/media-list-building\/\">when building your media list<\/a>, be sure to note which contacts most value these kinds of interviews. Contact them first when it\u2019s time to start a new campaign and see what you can get in exchange for an exclusive chat.<\/p>\n\n\n\n<h2 class=\"wp-block-heading\" class=\"wp-block-heading\" id=\"have-lots-of-graphic-assets-organized-and-ready-to-go\">Have lots of graphic assets organized and ready to go<\/h2>\n\n\n\n<p>Video games are a visual medium and media coverage always includes some kind of graphic. As part of your relationship with gaming industry media contacts, it\u2019s up to you to create as many graphic assets for each title as you can to complement information you share with journalists.&nbsp;<\/p>\n\n\n\n<p>This means graphic stills and video. This means both long and short-form video. This means graphic stills of multiple resolutions and sizes. This means the game\u2019s logo and just about anything and everything else that might accompany a feature article about your video game.&nbsp;<\/p>\n\n\n\n<p>It often happens that editors will make last-minute decisions about which stories and features make the cut in the daily selection of their content. It\u2019s not unusual for an email to show up in an inbox, offering coverage if you can get everything, including all the visuals, to them <em>now<\/em>. Make life easy for journalists and editors by sharing an <a href=\"https:\/\/prowly.com\/magazine\/company-press-kit-examples\/\" data-type=\"post\" data-id=\"14557\">extensive library of ready assets to choose from<\/a>.&nbsp;<\/p>\n\n\n\n<p>Graphic assets are just as important as texts that you share about a game in your portfolio. The success of your gaming PR efforts depends on them.&nbsp;<\/p>\n\n\n\n<h2 class=\"wp-block-heading\" class=\"wp-block-heading\" id=\"engage-with-your-community\">Engage with your community<\/h2>\n\n\n\n<p>The online communities that form around studios, games, characters and game universes is a cultural phenomenon. If you\u2019ve ever seen a game community up close, you know that they\u2019re <em>really<\/em> engaged. There is no topic that\u2019s even remotely related to a game title that won\u2019t be endlessly discussed, debated and examined from every angle.&nbsp;<\/p>\n\n\n\n<p>In other words, these are people who are <em>very <\/em>interested in anything you have to say about a game and are ready to repeat it everywhere they can. If you can develop a friendly relationship with representatives of that community\u2014especially those with their own platforms on social media and Youtube\u2014they can amplify and echo your message.&nbsp;<\/p>\n\n\n\n<p>It\u2019s worth taking some time just to explore these communities as a visitor to see what they\u2019re talking about and how you can integrate with them. And don\u2019t be surprised when you discover that fans of your games have their own impressively large audiences.&nbsp;<\/p>\n\n\n\n<p>Gamer communities are a public relations goldmine. Any game PR company should build as many bridges as possible with its followers. What could be better than a huge online fan base that is constantly on the lookout for any kind of news about what you\u2019re paid to promote?<\/p>\n\n\n\n<h3 class=\"wp-block-heading\">Analyze relevant PR metrics<\/h3>\n\n\n\n<p>And to make sure that your gaming PR activities drive results, you need to analyze the right metrics.<\/p>\n\n\n\n<p>Here are two metrics to follow as a PR pro, along with tips on how to efficiently use them:<br>\ud83d\udc49\ud83c\udffc&nbsp;<a href=\"https:\/\/prowly.com\/magazine\/pr-metrics-share-of-voice\/\">Share of Voice in PR: How to Calculate Your Brand SOV<\/a><br>\ud83d\udc49\ud83c\udffc&nbsp;<a href=\"https:\/\/prowly.com\/magazine\/pr-metrics-mentions\/\">Media Mentions Guide: How to Track Media Mentions Effectively<\/a><\/p>\n\n\n\n<p>We have also prepared special guides about <a href=\"https:\/\/prowly.com\/magazine\/pr-metrics-explained\/\" target=\"_blank\" rel=\"noreferrer noopener\">PR metrics<\/a> to leave behind (and what to use instead):<br>\ud83d\udc49\ud83c\udffc\u00a0<a href=\"https:\/\/prowly.com\/magazine\/pr-metrics-uvpm\/\">What is UVPM aka Domain Reach in PR? (UVPM metric alternatives)<\/a><br>\ud83d\udc49\ud83c\udffc\u00a0<a href=\"https:\/\/prowly.com\/magazine\/advertising-value-equivalency\/?_thumbnail_id=22924#How%20to%20calculate%20AVE?\">What is Advertising Value Equivalency in PR? (+ AVE Alternatives)<\/a><\/p>\n\n\n\n<h2 class=\"wp-block-heading\" class=\"wp-block-heading\" id=\"video-games-present-the-same-pr-opportunities-as-any-other-industry-except-more\">Video games present the same PR opportunities as any other industry, except more<\/h2>\n\n\n\n<p>Different segments of the industry have different needs when it comes to video game PR. There are development studios that make games but don\u2019t publish them and there are other studios that do. There are publishers that get titles out to the gaming public but don\u2019t make games themselves while other publishers do. It\u2019s complicated.&nbsp;<\/p>\n\n\n\n<p>Whether trying to attract the attention of industry insiders to get a publishing deal or directing their PR efforts towards <a href=\"https:\/\/prowly.com\/magazine\/how-to-get-media-coverage\/\" data-type=\"post\" data-id=\"15608\">getting coverage for their games<\/a> in both specialist and general media platforms, the ultimate goal is the same. Success in connecting with others and promoting your titles in the video game industry means following the same basic rules that apply in any business.&nbsp;<\/p>\n\n\n\n<p>But the creative nature of games and their association with fun and entertainment open extra doors of opportunity for gaming PR activities. Use them and see how much easier it is to enter beast mode, take down the final boss and unlock the best achievement of all\u2014PR success!<\/p>\n\n\n\n<div class=\"wp-block-buttons is-horizontal is-content-justification-center is-layout-flex wp-container-core-buttons-is-layout-03627597 wp-block-buttons-is-layout-flex\">\n<div class=\"wp-block-button\"><a class=\"wp-block-button__link wp-element-button\" href=\"http:\/\/prowly.com\/\"><strong>MANAGE ALL YOUR VIDEO GAME PR FROM ONE PLACE<\/strong><\/a><\/div>\n<\/div>\n\n\n\n<div style=\"height:32px\" aria-hidden=\"true\" class=\"wp-block-spacer\"><\/div>\n\n\n\n<p style=\"font-size:12px\"><em><span class=\"has-inline-color has-cyan-bluish-gray-color\">Cover photo by <a href=\"https:\/\/unsplash.com\/@alexxsvch?utm_source=unsplash&amp;utm_medium=referral&amp;utm_content=creditCopyText\">Alexey Savchenko<\/a> on <a href=\"https:\/\/unsplash.com\/?utm_source=unsplash&amp;utm_medium=referral&amp;utm_content=creditCopyText\">Unsplash<\/a><\/span><\/em><\/p>\n","protected":false},"excerpt":{"rendered":"<p>There are still plenty of people who don\u2019t know how huge the video game industry is. On average, around ten gaming titles make as much or more as Hollywood\u2019s #1 hit every year. In 2020, industry revenue reached nearly $180 billion. Just to compare (and to be fair by using the last pre-COVID year), the [&hellip;]<\/p>\n","protected":false},"author":230,"featured_media":15998,"comment_status":"closed","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"content-type":"","footnotes":""},"categories":[356],"tags":[],"class_list":["post-15997","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-industry-specific-pr"],"yoast_head":"<!-- This site is optimized with the Yoast SEO plugin v28.2 - https:\/\/yoast.com\/product\/yoast-seo-wordpress\/ -->\n<title>PR for Video Games: How to do Gaming PR in 2025<\/title>\n<meta name=\"description\" content=\"Effective video game PR needs a special approach. 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